A woman vanishes into thin air, strange lights are seen in the sky, rumors of men behaving like beasts… These are not horror stories, but examples of some unintentional aspects of video games: bugs and glitches. A plague for many gamers (and for many more developers), bugs remind us that our favorite means of escape is in fact nothing more than software. But are all bugs negative? Can errors, distortions and glitches mingle with some of our favorite gaming experiences? Together, Roy & Thomas share their memories and thoughts on their encounters. (And end up glitching out themselves, beaten by the bugs.)
Examples discussed: Red Dead Redemption, Pokemon, Mass Effect 2, Nanashi no Game, Nier, Fallout 2, Fallout: New Vegas
“A Persona is a facet of your personality that surfaces as you react to external stimuli… You can think of it as a mask that protects you as you brave many hardships.”
Dragon Quest, Final Fantasy, Breath of Fire, Secret of Mana – we grew up with these JPRGs and they forged our notions of the genre and what it should strive for. One series, however, reshaped the boundaries of the RPG concepts with day-to-day visual novel elements and a strong artistic vision. Of course, we mean Persona, a franchise carefully conceived by the unique minds of Kaneko, Soejima, and many more.
Today is a special episode of the podcast in which both hosts reminiscence about the series, its evolution, and what they love (and maybe hate) about it. Apologies to the Persona 1’s fans, you’ll find no love here!
Contains story spoilers for Persona 2, 3 & 4. Persona 5 players are safe up to 7/9!
Examples discussed: Persona 2: Innocent Sin, Persona 2: Eternal Punishment, Persona 3, Persona 3: FES, Persona 3 Portable, Persona 4, Persona 4: The Golden, Persona 5
Joel: “This everything you were hoping for?”
Ellie: “It’s got it ups and downs. You can’t deny the view, though.”
-The Last of Us
Feeling down? Go outside and pet a dog! It’s man’s best friend after all, what could go wrong? Oh wait, that’s right, Lara conditioned you to gun down wolves at the first growl. And let’s not forget those ghastly spiders just waiting to ensnare you in a web and suck your blood.
Lowly experience point fodder or invaluable element of creating a believable world? We try to think deep about the living creatures that roam our pixelated worlds.
Examples discussed: Red Dead Revolver, FFVII, Fable 2, Tomb Raider, Stardew Valley, Tokyo Jungle, Deadly Creatures, The Last of Us Games we’re playing: Persona 5, Dark Souls III: The Fire Fades edition