“In my restless dreams, I see that town…” -Mary (Silent Hill)
You arrive at a new town in an RPG. Do you B line for the weapons shop to scoop up that new sword and be on your way? Or do you linger? Take in the sights. Talk to some NPCs. Enjoy that one song you can hear only here. Learn what makes the town tick. What are the elements that make a town or city feel memorable in games? We try to name a few of our favorites.
Examples discussed: Midgar (FF VII), Sigil (Planescape: Torment), Inaba (Persona 4), Dunwall (Dishonored), Traverse Town (Kingdom Hearts), Greenvale (Deadly Premonition)
Games we’re playing: No Man’s Sky (Pathfinder Update), Night in the Woods, Nier: Automata also check our Rootless, our ResistJam entry!